Writing

Fleshwalk: Horror, Spatiality, and Expression of Self in Video Game Design

Upcoming

Innovating How We Innovate: The Triple Helix of University-Industry-Government Relations

October 2024
By Bolu Adesanmi, Kristen Marcinek, and Elizabeth M H Newbury

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The Plastic Pipeline Wins Big at Serious Game Festivals

August 2024
By Kristen Marcinek, Sonja R. O’Brien, Elizabeth M H Newbury, and John Matuszewski

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Games Round Up: International Trade

July 2024
By Kristen Marcinek and Elizabeth M H Newbury

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Empowering Participation in Science: A Citizen Science Landscape

June 2024
By Kristen Marcinek and Joyce Chen

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